Positive Affect for Virtual Social Learning

At its most basic, learning comes from engagement with the world around us (for instance; engagement with materials, people, places etc.). Whilst various desires drive the need to engage, underpinning it all is our affective systems without which such drives would not exist nor would we be able to appraise what we should engage in anyway.

Recent findings from neuroscience strengthen the psychological theories concerning affect and its influence on learning processes. We are however at risk of inaccurate predictions of these influences especially in on-line learning situations as results from the physical world do not always transfer into the on-line realm.

My research investigates the causes of the difficulties in inducing positive mood on-line to enable a greater understanding of the relationship between mood and cognitive (associative) flexibility task performance occurring in on-line situations. It also aids in the understanding of the influence of internet usage on mood and the related creation of associative emotions.

Additionally I still maintain research interests into serious games for education.